Starting Stats
Strength 99
Dexterity 105
Physical Stamina 99
Intelligence 96
Concentration 104
Mental Stamina 103
Agility 101
Contravention 101
Durability 101
Physical Resilience 104
Mental Resilience 102
Regeneration 97
Stats Experience Adjustments
Melee +10%
Magic -9%
Defense +5%
Recovery -5%

Dark days have forced craftsmen to invent and produce more and more deadly weaponry and effective armor. Gifted in the understanding and application of practical mechanics in the art of war, craftsman created items can mean the diffference between life and death. They start with a 15% (up to 45% with class-enhancing skills) bonus to experience gains in all crafting and artistry skills. -- In game description

Strategy and Builds Edit

Insert generic strategy tips here.

Solo Play Edit

Insert solo play specific strategy tips and builds here.

Group Play Edit

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Nodiatis - Main Navigation
Main Page - Towns - Classes - Skills - Gems
Bestiary - Weapons - Armors - Potions - Runes - Pets
Nodiatis(External Link)

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