Gems
From Nodiatis Wiki
Gems are how spells are cast in Nodiatis. It's a unique idea brought to the RPG world. There are gems to fit all sorts of combat needs: dealing damage, healing wounds, and even confusing your opponent. Buying your first gem from any shop in T1 (Castille) will trigger the gem tutorial; this tutorial will familiarize you with the gem and magic system in Nodiatis. Once purchased, a gem must be placed in one of your gem pouches in order for you to be able to use it in battle.
During battle, gems from your active gem pouch will appear one by one in your current draw slot. You must drag the gem to one of your in-play slots in order for you to be able to use the gem. Using a staff and raising the Wizardry skill increase the rate at which your gems appear in the current draw slot, allowing you to use gems more quickly.
When you start off the game, there are 5 gem slots in your first pouch which can be filled with gems. Starting at level 6 you gain another gem slot in your pouch for each character level, up to 50 slots at level 50. Although all slots can be filled with gems, you aren't obligated to do so; if you are in battle and the random current draw would be an "empty slot", a Default Escape gem appears instead in the current draw slot.
At the start of the game you can't put more than 1 of the same type AND same rank gem in your pouch. For example you can't have two Ignition Rank 1 gems in a given pouch. You can however have an Ignition Rank 1 gem and an Ignition Rank 2 gem. In order to place more than 1 of the same exact gem in your pouch, you must raise the Gem Handling skill. The more of a type of gem in your pouch, the higher your chances are of drawing that gem.
Gems come in six different colors, each of which have their own specialties and weaknesses. Your class should be considered when choosing in which colors you should specialize. Keep in mind that you can only place up to a certain number of gems of any particular color in your pouch. Raising the Sorcery, Diabolism and Mind Bending skills raise this number restriction by 1 per level up to level 25, then 1 per 3 levels after that for a final number of 50 of any particular color gem at level 100. Higher Wizardry skill allows you to use more pouches, which can be used to make pouches serve different functions, like pouches that focus on damage dealing, recovery, or escape. Note however, that if you switch between pouches, any gems in play will be returned to the pouch, and you must wait for new gems to be drawn from the new pouch.
- Master Gem List - official, comprehensive list of all gems in Nodiatis, supplied by Glitchless
- Gems by Color
- Gems by Type
Main Page - Towns - Classes - Skills
Gems - Bestiary - Weapons - Armors
