Magician | |
Starting Stats | |
Strength | 95 |
Dexterity | 103 |
Physical Stamina | 105 |
Intelligence | 105 |
Concentration | 97 |
Mental Stamina | 101 |
Agility | 107 |
Contravention | 106 |
Durability | 90 |
Physical Resilience | 100 |
Mental Resilience | 100 |
Regeneration | 103 |
Stats Experience Adjustments | |
Melee | -17% |
Magic | +25% |
Defense | -17% |
Recovery | +15% |
Merely practicing the art of magic does not a magician make, however, a true magician is a sight to behold. With a mastery in both blue and red magics a magician has the capability of both controlling and destroying his enemies. Devotion to such varying magic takes both patience and discipline, however, the rewards are great. Magicians begin with a 3% (up to 9% with class-enhancing skills) bonus to both blue and red magic effects. -- In game description
Strategy and Tactics[]
Insert generic strategy tips here.
Solo Play[]
Insert solo play specific strategy tips and builds here.
Group Play[]
Insert group play specific strategy tips and builds here.
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