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Gem (Rank) Cost Resell Wt (Rock) Rarity Prereq Armor Class Type Dom. Req. Terr. Req. Effect Town
Stimulating Rune (01) 50,000 0 0.5 Common Archeorunology (20) 0 Rune 0 0 Pre: 6 T12 Aerthol
Stimulating Rune (02) 250,000 0 0.5 Common Archeorunology (20) 0 Rune 100 10 Pre: 12 Drop
Stimulating Rune (03) 1,000,000 0 0.5 Common Archeorunology (20) 0 Rune 1,000 100 Pre: 16 Drop
Stimulating Rune (03+) 900,000 0 0.5 Uncommon Archeorunology (10) 0 Rune 2,500 250 Pre: 16 Drop
Stimulating Rune (04) 2,500,000 0 0.5 Common Archeorunology (20) 0 Rune 10,000 1,000 Pre: 24 Drop
Stimulating Rune (04+) 2,250,000 0 0.5 Uncommon Archeorunology (10) 0 Rune 25,000 2,500 Pre: 24 Drop
Stimulating Rune (04++) 2,000,000 0 0.5 Rare Archeorunology (0) 0 Rune 50,000 5,000 Pre: 24 Drop
Stimulating Rune (05+) 7,500,000 0 0.5 Uncommon Archeorunology (10) 0 Rune 100,000 10,000 Pre: 32 Drop
Stimulating Rune (05++) 7,000,000 0 0.5 Rare Archeorunology (0) 0 Rune 250,000 25,000 Pre: 32 Drop
Stimulating Rune (05+++) 6,500,000 0 0.5 Epic Archeorunology (-10) 0 Rune 500,000 50,000 Pre: 32 Drop
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--Shadowmagic 14:40, October 9, 2009 (UTC)

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